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Quality X sizes of the textures

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Maybe this issue was already discussed here , if so sorry for that . I have some original TGA files in 4096X4096 and converted them to DDS in A8R8G8B8 which means big DDS files and consequently problems ingame ( game frozen ) . Converting from TGA To DDS in DDS/DXT5 means loss of quality , mainly the black textures becoming green . How can I solve this issue , having smaller files than I have now ,keeping the same quality of the original textures

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