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Weird things happen to my tracks - please help

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First I looked in the FAQs, but it's mute about the question if you can or cannot assign any already installed track with CSM into any mod Season xxxxx.
In my case I have the 1993 mod, but no trackpack to go with it, so I first consult the track order for that season, then I launch TSM and assign the tracks for that mod manually, doing a fictional track order by keeping the real order as good as I can, some tracks comming from the 1991 mod, some from 2005 mod, and the default 2001 A1-Ring (Austria) track.

Now some weird things happen:

1) My track nr.1, Istanbul from 2005 loads into 3D world but my car has the wrong orientation in the pit by 180°, other cars are fine, they will start and race correctly.
2) My default 2001 A1-Ring (Austria) track will crash the game while loading in the 3D world. The location of .wad and .dat is correct, the files are in place set by TSM after 'Creating a new track'.

3)
In order to correct 2), In TSM I change the settings to point to the main game dir for a1ring2001.wad and to ...Circuits\S1CT01.DAT. I leave the other TSM fields emtpy and input 'Standard Game' as the Author, that's it. Now what happens is: the game will not crash, the 3D world for the track will load but all cars are in the wrong postion, not in the pits but somewhere off-road in the nature, and what's more: they will start racing, sorry I will not follow them, I don't have my flying license :-)

What the hell goes wrong here? Can I use any track with any mod or are there limitations? How do you correctly set the tracks manually for a mod? Again, the FAQ tells a lot about building tracks and putting them in the right order, but nothing about BASIC things :-(

Thanks a lot for your answers,
XenonS

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