Hi everyone,
I have a good and a bad news. Well, maybe 2 bad news.
First bad news :
RealGPx will shut down. That's quite some time Duffer and I are maintining the site and he has, like me, more real life duty and no more real ressources to put in the site.
So we agreed we will stop RealGPx this year.
Anyhow, all our files won't be lost. I always regretted when in the past some GP3/4 sites closed without any warning and downloads were lost or spread in the community.
So I will upload all of our files on gpgames progressively. I already started with tutorials you can now find in the misc download section
Second bad news :
I will probably retire definitely from the GP4 scene. Not that I was very active the latest months but I was still looking over this forum and realgpx' for topics with unanswered questions.
But real life and the loss of interest in GP4 in general leads me to other duties. Real life wise, I'm heavily learning linux to maybe become System Admin and get a work around it. Hobby wise, I always played a lot of games and found a new one to focus on lately : No Man's Sky. And you can already find some of my mods in the Nexus Mods.
The good news :
I won't retire like this :)
I mean : I really wan't to release all my unrelease stuff. Well, maybe not all because there's a bunch of them, but at least latest GP4 Builder version, because it has received a lot of work, with around 170 modifications, bug fixes, improvements and new features since 2015 version.
My only concern is that I don't wan't to release a buggy last version. But I also can't make heavily test sessions anymore to find where's hiding this bug that makes an object collapsing from time to time.
So I would like to know if some modders would like to give me a hand to track down this bug and speed up the release of a "final" version.
If you are interested, send me a pm and I will send you the link to the latest beta version.
So that's it. I'm sure that with your help, we will be able to tackle down that bug quickly and I will be able to officialy release that promising version once for all !
Best regards and see you soon for I hope a release and farewell post :)
I have a good and a bad news. Well, maybe 2 bad news.
First bad news :
RealGPx will shut down. That's quite some time Duffer and I are maintining the site and he has, like me, more real life duty and no more real ressources to put in the site.
So we agreed we will stop RealGPx this year.
Anyhow, all our files won't be lost. I always regretted when in the past some GP3/4 sites closed without any warning and downloads were lost or spread in the community.
So I will upload all of our files on gpgames progressively. I already started with tutorials you can now find in the misc download section
Second bad news :
I will probably retire definitely from the GP4 scene. Not that I was very active the latest months but I was still looking over this forum and realgpx' for topics with unanswered questions.
But real life and the loss of interest in GP4 in general leads me to other duties. Real life wise, I'm heavily learning linux to maybe become System Admin and get a work around it. Hobby wise, I always played a lot of games and found a new one to focus on lately : No Man's Sky. And you can already find some of my mods in the Nexus Mods.
The good news :
I won't retire like this :)
I mean : I really wan't to release all my unrelease stuff. Well, maybe not all because there's a bunch of them, but at least latest GP4 Builder version, because it has received a lot of work, with around 170 modifications, bug fixes, improvements and new features since 2015 version.
My only concern is that I don't wan't to release a buggy last version. But I also can't make heavily test sessions anymore to find where's hiding this bug that makes an object collapsing from time to time.
So I would like to know if some modders would like to give me a hand to track down this bug and speed up the release of a "final" version.
If you are interested, send me a pm and I will send you the link to the latest beta version.
So that's it. I'm sure that with your help, we will be able to tackle down that bug quickly and I will be able to officialy release that promising version once for all !
Best regards and see you soon for I hope a release and farewell post :)