Hi everyone, quick question, probably easy, but this is bugging me for some time now.
Can somone shed some light on which parameters control the reflectivity of the car itself in GP4? Obviously this is partly due to the alpha channel of the textures but there seem to be more paramters. E.g. it seems to be track dependent. At certain tracks (Barcelona 91 or Jacarepagua come to my mind) cars have almost a mirror like surface with a bluish hue, on other tracks they appear less reflective. Iirc there also is a value (or multiple) in the f1graphics.cfg controlling this but so far I could not find out wich one it is.
Thanks in advance! :-)
Can somone shed some light on which parameters control the reflectivity of the car itself in GP4? Obviously this is partly due to the alpha channel of the textures but there seem to be more paramters. E.g. it seems to be track dependent. At certain tracks (Barcelona 91 or Jacarepagua come to my mind) cars have almost a mirror like surface with a bluish hue, on other tracks they appear less reflective. Iirc there also is a value (or multiple) in the f1graphics.cfg controlling this but so far I could not find out wich one it is.
Thanks in advance! :-)