Quantcast
Channel: grandprixgames.org
Viewing all 9422 articles
Browse latest View live

Monaco track graphics problem

$
0
0
No matter which Mod I use with CSM - 1991/2006/2018 the Monaco track graphics are always corrupted - with the start the ground is all blue and the entire track graphics totally corrupted
All other tracks are fine
With thanks

Good Things come to those who wait (Spoiler Alert)

$
0
0
A little spoiler of something to come in the future..... Aston Martin Red Bull Racing AMRBR2018F. Even without a Halo I think it looks pretty good.. Comments are appreciated.
Tim

DTM 1990

All cars out of fuel

$
0
0
hi
What to do when during a race all cars run out of fuel.

Michel

GP of Qatar

$
0
0
an update for the Qatar track, original work by R. Scandura
with realistic roadsides and kerbs

GP4 NO CD

$
0
0
So i downloaded GP4 and whenever i try to launch the game it says no cd found. i followed all steps so im out of ideas. if any one has suggestions please respond

2018 Monza Update

$
0
0
Good evening everyone, 2018 Monza v 1.0 update now available.

Description:

2018 Rd14_Italy_v 1.0

monza.dat
monza.gpi
monza2001.wad
track14.bmp
rd14 monza.ini (gpxpatch/gpxtrack)

Author(s):

TTM (2007 track)
Hega (2013 update)
Jucksman + GAP (2017 update)
GAP (2018 update)

Thanks to the people noted below, without them this update wouldn't be possible.

-TTM for creating this great track and permission to update and release.
-Hega for his great 2013 update and permission to update and release.
-Jucksman for making the 2017 update a reality. Well done my friend.
-Augustogibim for the white toolbox texture which was modified to fit the original toolbox mapping and the medical/safety cars. Your gp4 works are always high quality. Thank you for contributing to this update.
-Gezere for sharing his time, knowledge and expertise. Greatly appreciated. Thanks to you I have a basic understanding of Gp4builder. Still have lots to learn though.
-The beta testers, you know who you are. Thanks for the feedback.
-The whole Gp4 modding community, both past and present for keeping this great game updated. I thank you for all the great cars, editors, tracks etc.
-Geoff Crammond for creating this great racing simulation.

2018 Monza v 2.0 To Do List:

Re-position Petronas ground advetising texture at the Variante della Roggia.
Add driver/team name boards above garages in the pitlane.
Add Rolex brake boards at the entrance to the Ascari chicane.
Add Fly Emirates brake boards at the entrance to Parabolica.
Create/add correct Heineken ground texture at the pitlane entrance.

2018 Monza Update: [www.mediafire.com]

Enjoy and have a great day.

Glenn (Cdn)

Generic Performance

$
0
0
Hi, there is a way to use generic performance in mod instead of specific race performances?

1988 mod physics question

$
0
0
Hello.

After many years I installed 1988 mod with 1988 trackpack by cleberpister etc...(updates also).

Amazing work but cars are very slow and quite difficult to drive(keyboard).

Would you suggest some changes to the physics file or should I change some values on tracks magic data?

Thank you all for amazing work.

Looking for bridgestone tyres

$
0
0
I have searched but unable to find Bridgestone tyres for GP3
Please could someone help me ?
Kind Regards

CSM 2012 MOD? (3 replies)

$
0
0
Hi, is there any CSM 2012 mod to download?, Thanks in advance!

[REQUEST] Overlay Help (no replies)

$
0
0
Hey guys I was wondering if someone could give me an answer and or some advice. Using the normal gpxpatch 2010 overlays and graphics is it possible to move parts to line it up to a box like the 2018 tv overlays?
See attatched picture to help to explain.

If anyone can help it will be as always much appreciated and will help with the overall look of the new mod i'm building.
Many Thanks
Tim

ATX Sequence Editor link (no replies)

$
0
0
Can someone give me the link to ATX Sequence Editor?

Thanks in advance

Replacing car textures problem (2 replies)

$
0
0
Hi guys,

I'm trying to replace my Williams car with the True North BMW car from GPGSL season 8.
My ZaZ tools are not working, i get the message "csmgui126 stopped working". (<-- Tried every possible solution I could find, nothing works)
So I'm trying to do this manually by using WadUpdater and TexResizer.
This is my problem:

For the True North car there are only 2 tex files: hi_TNR and cp_TNR
For the Williams (in the original cars.wad), there are 4 tex files: hi_williams_1, hi_wiliams_2, hi_williams_3 and cp_williams

The hi_TNR cp_TNR files look like this:


The williams texs look like this:


The williams cp tex is obviously just the cockpit only.

My question is, how do I do this? How do I replace my Williams with True North?
I'm clearly missing something or doing something wrong..
Thanks in advance:)

GP3Video (no replies)

$
0
0
Hi guys. How can I post a message in GP3 Utilities Section?

Since someone asked to me about GP3video utility, to have a long replay in the game. I pubish here the link.
Mind,
It's NOT a 64bit executeble, dosbox needed to run it in 64bit systems.
and also, there is a bug with rain race for replay, when there is a player, it will finish out.


Anyway you will find this utility it in elio2012 megapatches and gp3++ supermod.

[drive.google.com]

Thanks.

AI Cars Spin Recovery (1 reply)

$
0
0
Hi guys

So, I've been trying to figure out what part of the magic data I need to edit again to have AI cars recover from spins without having to wait for other cars to pass, but I can't find the post I found before.

Can anyone tell me which parameter in the magic data it was?

Thanks so much in advance.

FPS Editor

$
0
0
Did anyone happen to have the utility: "Grand Prix 3 FPS Editor by Matti Laitinen"...

I'm aware it can cause the AI to crash into each other but keen to see how the game looks on higher fps.
Looked all over the net and can't find a working link anywhere!

Thanks all

LE MANS 1990 released

$
0
0
Hi to all of you,

as this is my very first MOD I'd like to apologize in advance for any bugs included (hopefully there are none ;-)).
Please report and I will try to fix them...
I tested the MOD on the inclosed track and it went fine: [www.mediafire.com]
You can use the setup stored in the pitbox-folder of the MOD - it's not perfect and produces some snap-oversteer but I will hone it soon to my liking and hoefully be faster then... :-((
The magic data of the track I modified so the cars will go at 300 km/h topspeed, pit 3 times and use the original 5 gears...
As for cockpits I have only made the Porsche 962C, some others may follow.

[www.mediafire.com]

Enjoy and have fun and don't crash too often, haha...

PS: If all goes well I will update the MOD later on to 1991 and 1992 and maybe even create an IMSA version...

Grand Prix 4 Nation Flag GPxPatch (Updated to 78 flags)

LAN with Windows 7

$
0
0
Hi people. I created the LAN network with a "cross" cable for two PCs with Win 7 and I shared the GP4 folders for each computer, but when I start the multiplayer race one of the PC's does not find the session. With XP it was immediate. With Win 7 I do not understand why. Someone can help me? Thanks in advance.
Viewing all 9422 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>